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Gauthier Quesnel
irritator
Commits
60d65a1f
Commit
60d65a1f
authored
Apr 07, 2021
by
Gauthier Quesnel
Browse files
imnodes: bump to v0.4
parent
5dec4126
Changes
4
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app/gui/imnodes.cpp
View file @
60d65a1f
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app/gui/imnodes.hpp
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60d65a1f
...
...
@@ -2,6 +2,7 @@
#include <stddef.h>
struct
ImGuiContext
;
struct
ImVec2
;
namespace
imnodes
{
...
...
@@ -31,7 +32,17 @@ enum StyleVar
StyleVar_GridSpacing
=
0
,
StyleVar_NodeCornerRounding
,
StyleVar_NodePaddingHorizontal
,
StyleVar_NodePaddingVertical
StyleVar_NodePaddingVertical
,
StyleVar_NodeBorderThickness
,
StyleVar_LinkThickness
,
StyleVar_LinkLineSegmentsPerLength
,
StyleVar_LinkHoverDistance
,
StyleVar_PinCircleRadius
,
StyleVar_PinQuadSideLength
,
StyleVar_PinTriangleSideLength
,
StyleVar_PinLineThickness
,
StyleVar_PinHoverRadius
,
StyleVar_PinOffset
};
enum
StyleFlags
...
...
@@ -77,10 +88,14 @@ struct IO
{
EmulateThreeButtonMouse
();
// Controls whether this feature is enabled or not.
bool
enabled
;
const
bool
*
modifier
;
// The keyboard modifier to use with the mouse
// left click. Set to &ImGuiIO::KeyAlt by default.
// The keyboard modifier to use in combination with mouse left click to
// pan the editor view. Set to NULL by default. To enable this feature,
// set the modifier to point to a boolean indicating the state of a
// modifier. For example,
//
// imnodes::GetIO().emulate_three_button_mouse.modifier =
// &ImGui::GetIO().KeyAlt;
const
bool
*
modifier
;
}
emulate_three_button_mouse
;
struct
LinkDetachWithModifierClick
...
...
@@ -88,9 +103,12 @@ struct IO
LinkDetachWithModifierClick
();
// Pointer to a boolean value indicating when the desired modifier is
// pressed. Set to NULL by default (i.e. this feature is disabled). To
// enable the feature, set the link to point to, for example,
// &ImGuiIO::KeyCtrl.
// pressed. Set to NULL by default. To enable the feature, set the
// modifier to point to a boolean indicating the state of a modifier.
// For example,
//
// imnodes::GetIO().link_detach_with_modifier_click.modifier =
// &ImGui::GetIO().KeyCtrl;
//
// Left-clicking a link with this modifier pressed will detach that
// link. NOTE: the user has to actually delete the link for this to
...
...
@@ -99,6 +117,10 @@ struct IO
const
bool
*
modifier
;
}
link_detach_with_modifier_click
;
// Holding alt mouse button pans the node area, by default middle mouse
// button will be used Set based on ImGuiMouseButton values
int
alt_mouse_button
;
IO
();
};
...
...
@@ -109,6 +131,7 @@ struct Style
float
node_corner_rounding
;
float
node_padding_horizontal
;
float
node_padding_vertical
;
float
node_border_thickness
;
float
link_thickness
;
float
link_line_segments_per_length
;
...
...
@@ -145,6 +168,23 @@ struct Style
Style
();
};
struct
Context
;
// Call this function if you are compiling imnodes in to a dll, separate from
// ImGui. Calling this function sets the GImGui global variable, which is not
// shared across dll boundaries.
void
SetImGuiContext
(
ImGuiContext
*
ctx
);
Context
*
CreateContext
();
void
DestroyContext
(
Context
*
ctx
=
NULL
);
// NULL = destroy current context
Context
*
GetCurrentContext
();
void
SetCurrentContext
(
Context
*
ctx
);
// An editor context corresponds to a set of nodes in a single workspace
// (created with a single Begin/EndNodeEditor pair)
//
...
...
@@ -166,12 +206,6 @@ EditorContextResetPanning(const ImVec2& pos);
void
EditorContextMoveToNode
(
const
int
node_id
);
// Initialize the node editor system.
void
Initialize
();
void
Shutdown
();
IO
&
GetIO
();
...
...
@@ -205,6 +239,8 @@ PushStyleVar(StyleVar style_item, float value);
void
PopStyleVar
();
// id can be any positive or negative integer, but INT_MIN is currently reserved
// for internal use.
void
BeginNode
(
int
id
);
void
...
...
app/gui/main-unix.cpp
View file @
60d65a1f
...
...
@@ -119,7 +119,7 @@ main([[maybe_unused]] int argc, [[maybe_unused]] char* argv[])
// Setup Platform/Renderer bindings
ImGui_ImplGlfw_InitForOpenGL
(
window
,
true
);
ImGui_ImplOpenGL3_Init
(
glsl_version
);
imnodes
::
Initialize
();
imnodes
::
CreateContext
();
irt
::
application_initialize
();
// Load Fonts
...
...
@@ -190,7 +190,7 @@ main([[maybe_unused]] int argc, [[maybe_unused]] char* argv[])
// Cleanup
irt
::
application_shutdown
();
imnodes
::
Shutdown
();
imnodes
::
DestroyContext
();
ImGui_ImplOpenGL3_Shutdown
();
ImGui_ImplGlfw_Shutdown
();
...
...
app/gui/main-windows.cpp
View file @
60d65a1f
...
...
@@ -96,7 +96,8 @@ int main(int, char**)
g_pd3dSrvDescHeap
->
GetCPUDescriptorHandleForHeapStart
(),
g_pd3dSrvDescHeap
->
GetGPUDescriptorHandleForHeapStart
());
imnodes
::
Initialize
();
imnodes
::
CreateContext
();
irt
::
application_initialize
();
// Load Fonts
...
...
@@ -182,7 +183,7 @@ int main(int, char**)
irt
::
application_shutdown
();
imnodes
::
Shutdown
();
imnodes
::
DestroyContext
();
WaitForLastSubmittedFrame
();
ImGui_ImplDX12_Shutdown
();
...
...
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